Jukebox Cartel Trade Routes
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Tip: Sort by your planet, then read across the row- a positive number indicates stock the planet has, a negative number indicates the number of bays that planet will consume in an hour (approximate).
Deliver your stock to planets with a negative number for that row, fill your defs from planets with a positive number from that row.
Commodity Eau
(Eiblau)
Eagles
(Jukebox)
Foreigner
(Jukebox)
Journey
(Jukebox)
Laboratory
(Jukebox)
Crouton
(Salad)
Sater
(Uprade)
Alloys130-219-1108
AntiMatter3-0146-3-11
Artifacts-3-218082-2
BioChips-3-0-5-120-2-2
BioComponents-2-4-10-221-1-1
Cereals-36-6-2-533
Clays-91-16-3-08
Clinics-2-1-9017-2-3
Controllers-21-6-2-41011
Crystals13-4-1171211
Droids229-48-12
Electros7-2-451048
Explosives121-17-38
Firewalls0-312-413-33
Fruit-11-1021-01
Furs-53-57-0-0-3
Games-4-3-210-80-3
GAsChips7-018-12-510
Generators-1305-6-417
Gold-40-1343-2
Hides0-2-9-105-4
Holos-3-025-1620
Hypnotapes1-2-7-314-2-1
Katydidics-4-54-11-21
Laboratories-0-0-0-22-2-0
LanzariK840-1252
Lasers2-2102511
Libraries-0-028-0922
Livestock117-39011
LubOils14181064
Meats69-10-4-0-03
Mechparts-4-217-1105
MicroScalpels0-10-316-00
Monopoles2-4-27137
Munitions-35-87-11715
Musiks-3011011-11
NanoFabrics2-1-4-1-316
Nanos224-2405
Nickel-6-2-7114-36
Nitros2-125-220
Petrochemicals49-615-14-2
Pharmaceuticals50-15678
Polymers4-35-2916
Powerpacks81-3-2592
Probes-0-1-3-4-2-0-0
Propellants14295-1010
Proteins-2-4-10-311-2-2
Radioactives8203-262
RNA43-0-06-31
Semiconductors-39-416-347
Sensamps-1-412-24-4-1
Sensors0-0-5-19-3-1
Simulations-208-39-2-2
Soya-21006-0-31
Spices8100-2-280
Studios-236-09-02
Synths-1-197-090
Textiles29-62-20-1
Tools1-3-131828
ToxicMunchers-3-3-4-32-1-4
TQuarks2-3-12-49-5
Tracers-30-1-221-1-0
Univators-4-340-6-4-0
Vidicasters13132552
Weapons1-111-083-1
Woods50-92-64-0
Xmetals169-4163-16